Selected Work
Finding pathways to a circular future
Rohetiiger, Enterprise Estonia, 2021–…
Through designing and running the Green Tiger Academy development program, and as a Design Lead in the Enterprise Estonia Circular Design program, I've had the chance to make use of my passion and decade-long experience in sustainability to help enterprises along on their green transition journeys. Together with partners like Neste, Ericsson, Bigbank, EAS, Äripäev, Verston, Timbeco, Thermory, Maru ehitus, EstHus and others, we've used designerly thinking to run circular audits, seek opportunities, envision strategies, prototype new products, services, employee engagement activities, and much more.
Growing the next generation of responsible design practitioners
The Estonian Academy of Arts, 2017–…
In 2017 I took over the management, and shortly after leading of the new Interaction Design master's curriculum at EKA. As my predecessors had done an extraordinary job establishing the inital vision and approach for the program, my goal was to design a high quality learning process, and develop the curriculum to match it with expectations towards designers in tomorrow’s world. In addition to IxD.ma, I helped to develop the Digital Product Design BA program, the Service Design Strategies and Innovation masters, Open Academy courses on human centred design, and am using design methods to help facilitate EKA's complex in-house developments.
Enabling better choices towards sustainability
Kuhuviia.ee, 2014–…
Kuhuviia is an interactive platform for the environmentally-minded that guides and helps to find responsible ways of getting rid things no longer needed. A self-initiated non-profit, our team has over the years gained nationwise recognition, established partnerships with organisations, Estonian ministries and become one of the spokesmen of sustainable topics in the country.
The redesigned Kuhuviia web application looks and feels very simple, even basic. This simplicity does not reflect the essence of the application, as it is rather a result of a deliberate and carefully executed user centered design process.
The purpose of Kuhuviia is ubiquitous: to help people get rid of their stuff as easily as possible. To bring this to fruition, Kuhuviia team has been attentively acting upon user feedback ever since the launch. Every single interaction and design element has been considered and refined, while maintaining sight on the big picture and developing the application based on where it needs to get and what has been learned on the way.
2014–…
Team: Kristiina Kerge, Tõnu Kerge, Joonas Kerge
Role: Design lead
More: Kuhuviia.ee
Nudging sustainable habits, one tiny step at a time
Effectify, 2016–…
Effectify is a personal green lifestyle coaching application & gamified employee engagement platform. It is a free app and website that nudges users towards a more sustainable lifestyle. Cleverly designed using psychology and gamification, it engages the environmentally minded in green lifestyle, and provides and effective employee engagement tool for businesses.
2016–…
Team: Kristiina Kerge, Tõnu Kerge, Joonas Kerge
Role: Founder, designer, visionary
More: Effectify.me
Unleashing Estonian creativity
Hooandja, 2011–2022
From wooden submarines to skateparks and hundreds of albums in its portfolio, Hooandja is the biggest reward-based crowdfunding platform in Eastern Europe. With over a thousand successful campaigns, we established the crowdfunding paradigm in the region, introduced a new expression in the Estonian language ("hoogu andma"—to back a project) and became the go-to funding solution for local creatives. As a co-founder and designer, I was responsible for the platform's features, design and visual promotional materials.
2011–…
Team: Henri Laupmaa, Tiiu Sullakatko, Halina Mugame
Role: Co-Founder, design lead
More: Hooandja.ee
Redesigning a human centered care journey for hip and knee replacement patients
Estonian Health Insurance Fund, 2021
Together with the Estonian Health Insurance Fund, we embarked on a journey to map the hip and knee replacement patients' current experiences, and proposed a redesigned service that would address the biggest discovered opportunities. We engaded patients throughout Estonia, gathered stories from health professionals, mapped down the journeys and opportunities, and held co-creation sessions with healthcare providers.
2021
Team: Ruth-Helene Melioranski, Maarja Mõtus, Riina Raudne
Role: Service design
Simplifying the management of the European Union Presidency
The Republic of Estonia Government Office, 2017
As Estonia became the presiding country of the European Union in 2018, I helped the Government Office to set up a digital platform for internal communication for the presidency officials. The initial brief called just for the visual design, so I proposed deconstructing it and including research and analysis to better match the planned platform with actual needs. As there was no budget nor time allocated for the exploration, I conducted a series of co-design workshops with the stakeholders to fast-track through the process.
2017
Team: Tiina Urm, Urmas Aavasalu, Villu Varjas
Role: Information architecture, prototyping, interaction & visual design
Helping freelancers focus on what they do best
BillFuel, 2014-17
BillFuel was a hassle free invoicing service. Its premise was to allow individuals issue invoices quickly without the need to have their own registered companies. As a co-founder, I was responsible for the design, from discovery to implementation.
2014–2017
Team: Margus Palu, Andreas Wagner
Role: Co-Founder, design lead
More: BillFuel.me (archive)
Giving home buyers tools to envision their dream houses
Creatomus, 2017
Creatomus is an Estonian startup with a mission to disrupt the real estate industry by giving the buyers of prefabricated buildings a tool to design and configure their homes. I helped the team to map potential future customers and redesign the application accordingly. Drawing inspiration from games, car dealerships and interaction patterns, we designed an elegant flow that made advanced 3D manipulations intuitive for novices and experts alike, and helped to set Creatomus up for future success.
2016–2017
Team: Jaanus Sakkis
Role: Interaction & visual design
More: Creatomus.com
Arming the civil society with humanised information
Praxis Think-tank, 2011-15
I worked together with Praxis, a leading politcal think tank in the Baltic region, to help their team to envision and deliver several online platforms for citisen engagement, and eventually rebrand the organization itself. The rebranding became both one of the initiators as well as an output for a long introspective process inside Praxis, during which the think-tank reimagined itself from a political studies centre to a proactive pioneer in all topics regarding government. We developed interactive visualisations, conducted workshops, employed trainees and set up a new culture of storytelling and visualisation. Some of the developed platforms included:
Meieraha Tax Calculator, an application that made the state budget personal by relating it with one's income, 2014
Kodupilt, an interactive infographic comparing performance statistics of Estonian local governments, 2013
Meieraha (Our Money) interactive visualiation of the Estonian state budget, 2013
Valitsemise Valvurid (the Watchers or Government), a web application tracking the fulfilment of coalition promises, 2011
2013–2015
Team: Eneli Mikko, Hille Hinsberg
Role: Information architecture, concept, interaction & visual design
More: Praxis.ee
Improving the experience of dialysis patients
Optofluid Technologies, 2015
Optofluid Technologies, a team developing sensors for monitoring the medical dialysis process, was looking into creating an application to accompany their hardware. Through a series of observations and conversations we built empahty with nurses and patients, and proposed a concept that would add additional value to the data Optofluid's technology was gathering.
2015
Team: Keit Ein
Role: User research, interaction design, prototyping
More: Optofluid Tech website
Making investing approachable for all of us
Fundwise, 2014
I partnered with the equity crowdfunding provider Fundwise, a spin-off from Hooandja, to help them user research, conceptualise, prototype and design their new platform.
2014
Team: Kärt Einasto, Stoneful
Role: User research, IA, prototyping
More: Fundwise.me
Helping to plan your visit to Tallinn
Tallinn City Office, 2014
The Tallinn City Government’s Tourism Office needed to figure out how to structure and design their new, responsive website. The site hosted more than 40000 visits per day, and acted as an information gateway to tourists arriving to Tallinn. While the project resources were scarce for exploratory research, the Office had been collecting a vast amount of data about Tallinn’s visitors, from web analytics, visiting statistics to interviews and questionnaires. Working with the immense data, we synthesised patterns, which were distilled into detailed personas, and inspired building up the information architecture and necessary features for the upcoming redesign.
2013–2014
Team: Indrek Sirkel, Jan Tomson, Wiseman Interactive
Role: User reseach, Information architecture, prototyping
More: Visittallinn.ee
Engaging conferece guests on a new level
TEDxTallinn, 2009-16
When TED Talks launched their localized TEDx platform, it didn’t take long before a group of enthusiastic minds came together to bring the format to Estonia. Privileged to be part of this team, I started by designing signage and name tags and was soon responsible for the guest experience. Aiming to differentiate, surprise and delight, we mapped down the whole journey and crafted each touch point from the registration, tension building till the event with its many activities and aftercare. Over the years, we experimented with the visceral experience—the visuals, sounds, smells, even taste—and designed activities, interactive installations, and other nudges to help the naturally introvert Estonians break the ice with other participants.
2009–2016
Team: Oliver Kadak, Madis Sein
Role: Co-Founder, Service & visual design
More: TEDxTallinn.org
Letting the art speak for itself
The Estonian Academy of Arts, 2011-12
The Estonian Academy of Arts needed a new web presence and I was asked to help figure out how that could come to life. The project that might seem as a simple redesign effort presented a complex organisational challenge, as the new platform had to marry the communication needs of nearly 30 EKA’s departments with distinct philosophies and capabilities. Human centred approach came to rescue, as it offered the common ground to unify the stakeholders. My process included over 30 interviews, many card-sorting sessions, co-design sessions with students and other methods considered novel at the time. Although the website’s visual design has been updated many times over the years, the underlaying information architecture and content management principles remain the same to this day.
2011-2012
Team: Epp Õlekõrs, Solveig Jahnke
Role: User research, information architecture, interaction design
More: Artun.ee
Work Experience
I've been designing digital experiences for over 20 years. Initially learning-by-making, my fascination in humans, psychology, art, design, architecture and technology progressed into a profession of an experience designer. Over the years, I have switched pixels to people, and am working on the intersection of service design, strategy and innovation.
I see Design as a powerful tool affecting the way we lead our lives as individuals, and as a society. Throughout years, I’ve been incredibly lucky to be surrounded by people who have allowed me to realise this tool in provoking political, cultural and environmental change.
Off-academia, I’m mostly involved as a design partner in project-based collaborations, but also as a consultant and mentor helping to implement design practices with partners such as Microsoft, Tartu University Delta Sandbox, City Government of Tallinn, Praxis Think-Tank, Fundwise etc.